KOM game-educate
News

Teachers sign up Game Educate project to improve their education job

Focused on the education sector, Gameducatewas born with the intention of supporting teachers in schools and institutes to develop social and pedagogical skills that help them to perform a better educational work. It also offers multimedia programs to train teachers in the digital world and provide them with tools to further assist them in their work in schools. The Kick-off meeting that marks the start of the “Gameducate” project took place on 1st December.

The following objectives were presented:

• To understand the current needs of the most innovative teaching methods and the role of technology in the partner countries.

• To improve the professional development of all teachers by providing them with new techniques in methodological and pedagogical development.

• Create a curriculum network based on a local curriculum.

• Provide a program of tools that will include digital aids and other multimedia help files.

The project implementation process will be carried out through three main activities:

  1.  A curriculum on gamification and innovative pedagogical approaches, as well as digital technology tools in education.
  2. The online development and implementation of the multimedia tools program, which aims to educate about the digital world.
  3. Training workshops (online or face-to-face), with teachers or directors of educational institutions and other related teachers.

This proposal is intended to improve the training of teachers, not only at school level, but, thanks to the ease of adaptation of its activities, can be implemented even to professionals related to Erasmus+ programs.

The partnership includes organizations from France, Spain, Greece, Italy, Austria, Slovenia and Cyprus.
                                         

                                             So, let’s get to it!

DIGITUP project
News

Digit Up project kicks off

The DigitUp project had its first transnational meeting on 2nd December with partners from Greece, Spain, Cyprus, Norway, Italy and Bulgaria.

DigitUp wants to achieve the transformation of small and medium-sized enterprises with the development of digital readiness. It wants to do this with measures such as:

  1. Supporting and encouraging the creation of a business environment that supports digital capabilities.
  2. Ensuring access to and use of innovative learning practices in team projects.
  3. Increasing public debate about the digital skills and knowledge of small and medium-sized enterprises and micro-enterprises
  4. Contributing to the capacity building of EU countries and stakeholders with the implementation of new digital training methodologies.

With this type of measures it is intended to cover three fields of relevance; digital competences and skills, digital practices, technologies and content and the development of multimedia education courses.

For the creation of the teacher training and education course for the further work of training the heads and managers of the mentioned companies, it is necessary to identify the needs of the sector, such as:

– The types of competencies required in this type of organisation

– The technological developments with which managers should familiarise themselves.

– The evaluation criteria for measuring digital skills.

In the process of developing this project, synergies between the partners of the scheme in the fields of education and youth will be improved by valorising good practices (through templates) and local, regional or European strategies to increase the visibility of the selected companies’ websites and, therefore, their results.

In addition, the countries involved will be able to share their knowledge and experience with the different groups and connect with other relevant fields in order to develop innovative tools and methods to promote the results of the participating companies.

It’s time to get down to work and bet on DigitUp!

DIGITUP project
Sin categoría- en

Digit Up project kicks off

The DigitUp project had its first transnational meeting on 2nd December with partners from Greece, Spain, Cyprus, Norway, Italy and Bulgaria.

DigitUp wants to achieve the transformation of small and medium-sized enterprises with the development of digital readiness. It wants to do this with measures such as:

  1. Supporting and encouraging the creation of a business environment that supports digital capabilities.
  2. Ensuring access to and use of innovative learning practices in team projects.
  3. Increasing public debate about the digital skills and knowledge of small and medium-sized enterprises and micro-enterprises
  4. Contributing to the capacity building of EU countries and stakeholders with the implementation of new digital training methodologies.

With this type of measures it is intended to cover three fields of relevance; digital competences and skills, digital practices, technologies and content and the development of multimedia education courses.

For the creation of the teacher training and education course for the further work of training the heads and managers of the mentioned companies, it is necessary to identify the needs of the sector, such as:

– The types of competencies required in this type of organisation

– The technological developments with which managers should familiarise themselves.

– The evaluation criteria for measuring digital skills.

In the process of developing this project, synergies between the partners of the scheme in the fields of education and youth will be improved by valorising good practices (through templates) and local, regional or European strategies to increase the visibility of the selected companies’ websites and, therefore, their results.

In addition, the countries involved will be able to share their knowledge and experience with the different groups and connect with other relevant fields in order to develop innovative tools and methods to promote the results of the participating companies.

It’s time to get down to work and bet on DigitUp!

KOM game-educate
News

Teachers sign up “Game Educate” project to improve their education job

 

Focused on the education sector, Gameducate, was born with the intention of supporting teachers in schools and institutes to develop social and pedagogical skills that help them to perform a better educational work. It also offers multimedia programs to train teachers in the digital world and provide them with tools to further assist them in their work in schools. The Kick-off meeting that marks the start of the “Gameducate” project took place on 1st December.

The following objectives were presented:

To understand the current needs of the most innovative teaching methods and the role of technology in the partner countries.

To improve the professional development of all teachers by providing them with new techniques in methodological and pedagogical development.

Create a curriculum network based on a local curriculum.

Provide a program of tools that will include digital aids and other multimedia help files.

The project implementation process will be carried out through three main activities:

  1.  A curriculum on gamification and innovative pedagogical approaches, as well as digital technology tools in education.
  2. The online development and implementation of the multimedia tools program, which aims to educate about the digital world.
  3. Training workshops (online or face-to-face), with teachers or directors of educational institutions and other related teachers.

This proposal is intended to improve the training of teachers, not only at school level, but, thanks to the ease of adaptation of its activities, can be implemented even to professionals related to Erasmus+ programs.

The partnership includes organizations from France, Spain, Greece, Italy, Austria, Slovenia and Cyprus.
                                         

                                             So, let’s get to it!

News

DigitUp project Kicks Off

The DigitUp project held its first transnational meeting on December 2 with the collaborating countries: Greece, Spain, Cyprus, Norway, Italy and Bulgaria.

DigitUp wants to achieve the transformation of small and medium-sized enterprises with the development of digital readiness. It wants to do this with measures such as:

– The support and spirit of creating a business environment that sustains digital capabilities.

– Ensuring access to and use of innovative learning practices in team-based projects.

– Increasing the public debate about the digital skills and knowledge of small and medium-sized enterprises and microenterprises

– The contribution to the reinforcement of the capacities of EU countries and stakeholders with the implementation of new digital training methodologies.

With this type of measures it is intended to cover three fields of relevance; digital competences and skills, digital practices, technologies and content and the development of multimedia education courses.

For the creation of the training and education course for teachers for their subsequent work to train the heads and directors of the mentioned companies, it is necessary to identify the needs of the sector, such as:

– The types of competencies demanded in this type of entities.

– The technological advances with which managers should familiarize themselves.

– The evaluation criteria to measure digital skills.

In the process of developing this project, synergies between the partners of the plan in the fields of education and youth will be improved by valorizing good practices (through templates) and local, regional or European strategies to increase the visibility of the websites of the selected companies and, therefore, their results.

In addition, the countries involved will be able to share their knowledge and experience with the different groups and connect with other relevant fields to develop innovative tools and methods to promote the results of the participating companies.

It’s time to get down to work and bet on DigitUp!

project-arch-geinnovacion
Projects

Project ARCH

KA220-SCH

Enhancing cultural and digital competences to foster countries’ cultural heritage

Objective

The ARCH project aims at collaboration between organizations and institutions to enhance the digital and cultural competencies of students by leveraging the cultural heritage of each country. The ARCH project aims to give students of all ages and levels the opportunity to combine the real world with three-dimensional virtual objects, interact with them and collaboratively exploit their empirical-experiential knowledge through the possibilities offered by multimodal approaches.

Specific objectives

To provide a useful online platform and material, free and accessible to the target group.

To develop a digital educational game based on more interactive learning.

To help students learn about the cultural heritage of their city using modern digital tools.

To give the target groups the opportunity to use and familiarize themselves with digital tools and ICT to acquire new technological and digital skills.

Enhance the traditional learning process by introducing ICT and game-based learning.

To develop a sense of “belonging” to the wider community, reducing social inequalities, promoting cultural/social participation and inclusion.

Partners:

Spain, Cyprus, Greece and Italy.

Acrónimo: ARCH

Start Date: 01/11/2021

End Date: 01/11/2024

convocatoria-utilizacion-de-energías-renovables-mobilidad-logística (7)
Projects

RECREW Project

KA220-ADU

Supporting small businesses affected by the pandemic

Objective

Project Recrew is a European funded Erasmus project. Its main goal is to emerge into the surface small to medium companies throughout the European region that were mostly affected by the covid spree and faced great challenges in finding and keeping talented new personnel for the company. In comparison to the bigger companies that don’t lack the means and knowledge to achieve such factor.

The project is aiming to deliver all-round support to EU smaller businesses through information, preparation, and awareness. The project will deepen on the route of the problem, by investigating the current state of the EU small businesses and the ones in need of assistance and thus will deliver a curriculum that will cover the main factors that businesses need to attend matter to.  Such skills with be realized through innovative tools, that will be later used to effectively hire and recruit. In other words, ready-to-labor-market.

Specific objectives:

Ensure the full understanding of the EU small businesses’ capacity to deal with recruiting and hiring in all its phases.

Allow EU at least 60 EU SMEs to express their full potential, grow in sustainable way and address the new challenges of the labor market.

Support the VET providers and business support organizations in extending their service portfolio by integrating innovative tools, consultancy and training for the small businesses, the key players on the EU single market.

Partners:

Greece, Italy, Spain, Norway and  Slovenia.

RECREW WEBSITE

Acrónimo: RECREW

Start Date: 01/09/22

End Date: 31/08/2024

 

 

Diseño sin título (12)
Projects

Project DESC

KA220-ADU

 

ADULT EDUCATION COOPERATION ASSOCIATION

Developing Empowered Sustainable Communities: Green LifeStyle, Cultural Heritage & Economy (DESC) is an Erasmus project that aims to promote the right of adults to access services necessary to avoid social exclusion. The project will focus on the learning needs of adults in order to accumulate useful experience, with the help of education experts who will guide them towards the use of digital learning tools.

Furthermore, it is intertwined with the “UN 2030 Global Goals for Sustainable Development” project, which is a priority in the European Union’s strategic agenda 2019-2024, to create a green, environmentally friendly and socially just Europe.

All this will serve to connect with Europe’s cultural heritage, climate change and its impact on the economy.

The specific objectives of the DESC project are:

  1. To ensure access to quality opportunities through the use of learning-friendly tools and materials in learning-friendly environments.
  2. To give access to tools that enable sustainable living, approach to cultural heritage and economy.
  3. Empowering adults to develop sustainable communities that possess the knowledge, skills, values and attitudes necessary to live, develop and assist in the development of a sustainable and resource-efficient society.

The project’s international partnership is composed of: Lithuania, Italy, Spain, Ireland, Greece and Turkey.

Acronym: DESC

Start day: 01.11.2021

End day: 01.11.2023

 

 

 

digitup website
Projects

DigitUp

KA220-VET

DIGITAL UPGRADE SKILLING OF SMES AND SELF-ENTERPRISES

DigitUp is a European project that build set of digital tools and trainings for the managers and educators of SMEs and self-enterprises since they do not possess sufficient digital capabilities and resources for digital transformation. Investing in training for digital implementations will enable these enterprises to overcome digital skill gaps and benefit from opportunities that digitalization offers.

The objectives of the DigitUp project are:

  1. To identify the types of digital skills that are highly demanded by SMEs and self-enterprises and to provide familiarization and cross-sectional inputs towards the future digital skills and breakthroughs in emerging technologies to the managers and entrepreneurs
  2. To provide free access to high quality and up-to-date information and training over digital skills, and to support VET educators with proper resources and innovative materials for trainings relevant to SMEs digitalization process
  3. To highlight importance of the digitalization for internal and external business processes, encourage SMEs and self-enterprises to expand digital skills policy to work on challenges involved in digital transformation and enhance public debate about relevant topics
  4. To perform an extended dissemination and evaluation of the project outcomes, carry out pilot sessions with representative user groups such as VET educators, managers etc. to understand current needs better and ensure the access to innovative practices by the users.

The international partnership of the project is composed of: Czech Republic, Greece, Spain, Cyprus, Norway, Italy and Bulgaria.

Acronym: DigitUp

Start date: 01.10.2022
End date: 30.09.2024

Diseño sin título (1)
Projects

Project GAMEDUCATE

KA220-SCH

GAMIFICATION IN SCHOOL EDUCATION

GAMEDUCATE is an Erasmus project that aims to support education professionals in order them to develop key competences in teaching by providing innovative teaching tools, methodologies, digital technologies, and pedagogies such as gamification. Providing a curriculum framework, digital toolkit, as well as training in different learning environments and assisting with teachers’ creativity with the adoption of new ways of teaching and assessment, will address digital transformation in education.

The specific objectives of the GAMEDUCATE are:

  1. To gain insights on the current needs and skill gaps regarding innovative teaching methods and digital technology in education and develop a more local and personalized approach to the curriculum to meet the needs
  2. To enhance the professional development of teachers and improve their teaching by offering relevant training for the curriculum development for different learning channels
  3. To create an integrated curriculum framework for the transferability of the results for all different levels of education, sectors, and different countries
  4. To provide a comprehensive digital toolkit which will include an online platform and digital technology tools for teachers to incorporate their teaching

The international partnership of the project is composed of: France, Cyprus, Greece, Austria, Italy, Spain, Greece, and Slovenia.

Acronym: GAMEDUCATE

Start date: 01.11.2022
End date: 31.10.2024